Royale KS5365FL Two-Handle 3-Hole Deck Mount Roman Tub Faucet, Oil Rubbed Bronze
SKU: 87128954499

Royale KS5365FL Two-Handle 3-Hole Deck Mount Roman Tub Faucet, Oil Rubbed Bronze

Sale price$204.74 Regular price$227.49
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Description

Royale KS5365FL Two-Handle 3-Hole Deck Mount Roman Tub Faucet, Oil Rubbed BronzeRoyale KS5365FL Two Handle 3 Hole Deck Mount Roman Tub Faucet, Oil Rubbed Bronze A Roman tub filler is an excellent fixture that will both provide exceptional performance while boasting unsurmountable elegance within your home. The Royale Roman tub filler aids in a whole body rejuvenation as it provides the perfect cascade of water at just the right temperature, guaranteed by its ergonomic dual lever handles. Rejuvenate both your soul and body with a

Royale KS5365FL Two-Handle 3-Hole Deck Mount Roman Tub Faucet, Oil Rubbed Bronze

A Roman tub filler is an excellent fixture that will both provide exceptional performance while boasting unsurmountable elegance within your home. The Royale Roman tub filler aids in a whole-body rejuvenation as it provides the perfect cascade of water at just the right temperature, guaranteed by its ergonomic dual lever handles. Rejuvenate both your soul and body with a well-deserved rejuvenation treatment with this product.

Features

  • Drip-free ceramic cartridge
  • 3-hole installation
  • 8" to 36" spread
  • 3/4" IPS
  • 7.0 GPM/26.5 LPM Water Flow Rate at 80 PSI



Disclaimer

Kingston offers several special finishes that fall into two main groups: antiqued/distressed and living. Our antiqued/intentionally distressed finishes include Antique Brass, Antique Copper, Naples Bronze, and Black Stainless. Our living finish is Oil Rubbed Bronze. Antiqued/distressed finishes have had a darkener applied to create the appearance of patina and age. Due to the nature of plating and distressing processes, each production lot of these finishes varies slightly in brightness and tone. Some degree of inconsistency between items in antiqued or distressed finishes should be expected. We cannot guarantee an exact match between items in these finishes. The differences in tone and brightness are a variation rather than a flaw or defect. Living Finishes change over time. Our Oil Rubbed Bronze will patina over time such as taking on highlights in high-touch areas. We consider this dynamic nature a feature that gives each faucet a unique character over its lifetime of use and does not constitute a defect or flaw. Like our antiqued/distressed finishes, some degree of inconsistency between living finish items should be expected. We cannot guarantee an exact match between items in Oil Rubbed Bronze.

Downloads / Specs

Specification Sheet
Parts Diagram
Installation Guide
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 87128954499

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4.3 ★★★★★
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Mike Athey
Belleville, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
New York, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
San Leandro, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Lowell, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Lowell, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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