5.5° Wedge Mount for Ring Wired Doorbell Pro (2nd Gen) (Pro 2) – Tilt Bracket
SKU: 52426224530

5.5° Wedge Mount for Ring Wired Doorbell Pro (2nd Gen) (Pro 2) – Tilt Bracket

Sale price$10.79 Regular price$11.99
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

5.5° Wedge Mount for Ring Wired Doorbell Pro (2nd Gen) (Pro 2) – Tilt BracketOverview Fine tune your camera angle with a clean, simple 5. 5 wedge mount made for the Ring Wired Doorbell Pro (2nd Gen) (formerly commonly referred to as Ring Doorbell Pro 2). This bracket provides a mild tilt (depending on orientation) and can also help on inclined siding where you need a small correction for better framing. Compatibility Designed for: Ring Wired Doorbell Pro (2nd Gen) (same footprint as Ring Doorbell Pro 2 naming) Angle: 5. 5

Overview

 

Fine-tune your camera angle with a clean, simple 5.5° wedge mount made for the Ring Wired Doorbell Pro (2nd Gen) (formerly commonly referred to as Ring Doorbell Pro 2). This bracket provides a mild tilt (depending on orientation) and can also help on inclined siding where you need a small correction for better framing.


Compatibility

 

✔︎ Designed for: Ring Wired Doorbell Pro (2nd Gen) (same footprint as “Ring Doorbell Pro 2” naming)

✔︎ Angle: 5.5° incline wedge

✔︎ Use cases: Flat surfaces when a small tilt is needed; inclined siding panels where you want to correct the natural slope


✖︎ Not compatible with:

  • Ring Wired Doorbell Plus (1st Gen) (formerly “Ring Doorbell Pro”)

  • Newest Retinal 4K wired models

  • Any Ring battery models

  • Any other Ring models not listed above

Not sure which model you have? Send us a photo of your doorbell and mounting area—we’ll confirm fitment.


What’s Included

 

▪︎ 1 × 5.5° wedge mount / incline bracket

▪︎ All required mounting screws (included)

✖︎ Doorbell is not included. Photos may show example setups for illustration.


Fit & Measurements

 

▪︎ Purpose-built for the Ring Wired Doorbell Pro (2nd Gen) footprint

▪︎ Provides a consistent 5.5° tilt

→ For best results, verify your exact doorbell model before ordering.


Why You’d Use This Wedge

 

▪︎ Improves camera framing: Adds a mild 5.5° tilt when you need a small adjustment

▪︎ Helps on inclined siding: Can compensate for siding slope for a more natural view

▪︎ Clean, stable mount: Simple wedge design that keeps the install neat

▪︎ Flexible placement: Works on many common doorbell mounting locations


Installation Notes

 

Basic tools required (e.g., screwdriver).

▪︎ Place the wedge between the mounting surface and the doorbell mounting setup.

▪︎ Choose the orientation that gives the tilt you want.

▪︎ Install using the included screws and weather-seal as appropriate for your environment.


Materials & Finish

 

♺ 3D-printed durable plastic for everyday outdoor use.

▪︎ New condition. Minor internal artifacts may be visible due to additive manufacturing (3D printing). External faces are designed to present cleanly once installed.


Color & Image Note

 

Actual color may vary slightly due to lighting and display calibration. Photos may show example setups; Ring components shown are not included unless stated above.


Brand & Affiliation Disclaimer

 

This is an aftermarket product made by Hidden River Lab. It is not affiliated with, sponsored by, or endorsed by Ring. Ring® is a trademark of its respective owner. Brand names are used solely to indicate compatibility.


Intellectual Property Notice

 

The design, images, and listing text are intellectual property of Hidden River Lab. Purchase does not grant any license to copy, reproduce, manufacture, reverse-engineer, or commercially exploit the design in whole or in part.


Support

 

Not sure if you have Wired Doorbell Pro (2nd Gen) vs Wired Doorbell Plus or a Retinal 4K model? Message us with photos — we’ll help quickly.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 52426224530

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.5 ★★★★★
Based on 1867 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
M
Verified Purchase
Mike Athey
Alexandria, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Port Orchard, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Bozeman, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Cuba, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Phoenix, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

recommand products