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Night Owl #8Dive into the enchanting world of 'Night Owl #8,' the latest thrilling addition to the New York Times bestselling Upside Down Magic series from Scholastic Inc. Set in the whimsical town of Dunwiddle, this adventure brings excitement and magic to life as the students gear up for a memorable sleepover like never before. Join Nory and her friends as they navigate a captivating scavenger hunt, where teamwork and magical abilities shine. With Norys
Dive into the enchanting world of 'Night Owl #8,' the latest thrilling addition to the New York Times bestselling Upside-Down Magic series from Scholastic Inc. Set in the whimsical town of Dunwiddle, this adventure brings excitement and magic to life as the students gear up for a memorable sleepover like never before. Join Nory and her friends as they navigate a captivating scavenger hunt, where teamwork and magical abilities shine. With Nory’s determination to keep her best friend Elliott from moving to the elite Sage Academy, the stakes are high! Readers will be captivated by the engaging storyline, which emphasizes the importance of friendship amidst the magical chaos of the hunt. This enchanting children’s book features 176 pages of delightful storytelling, perfect for young readers who adore magic, excitement, and heartwarming friendships. Ideal for fans of middle-grade fantasy, 'Night Owl #8' is not just a book; it's an adventure that every child will cherish. Don't miss out on this remarkable installment—perfect for bedtime reading or classroom exploration! Order now for swift delivery and let your child's imagination soar! Available for immediate shipping, with delivery information provided for your convenience. Grab your copy today to explore the magical wonders and teach your child about the true meaning of friendship in 'Night Owl #8.'CONDITION: Brand New
ISBN: 9781338662160
Publisher: SCHOLASTIC INC
Number of Pages 176
The Upside-Down Magic kids are back in another topsy-turvy adventure in the next installment of this New York Times bestselling series! It's Big Night in Dunwiddle . . . and that means the whole school has a sleepover like no other. For one night every year, magic students run th...rough the halls, hunting for the objects that will win them a super special prize. Nory is super excited for the scavenger hunt. Not only because she likes winning, but also because if her team wins, she thinks there's a chance her best friend Elliott won't move away to attend super snobby Sage Academy. Sebastian is a little less excited once the hunt is on. Yes, he has magical powers that help his team -- like being able to see invisible things or anything that makes a sound. The problem is that the really loud sounds are hurting him . . . and nobody seems to care. The kids in Upside-Down Magic know their five F's (Flares, Flyers, Fuzzies, Flickers, and Fluxers) -- but to win this night, a sixth F is the most important . . . Friendship.Read less
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4.5 ★★★★★
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Product Reviews
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025