Keezi Kids Sofa Armchair Pink Linen Lounge Nordic French Couch Children Room
SKU: 63871718234

Keezi Kids Sofa Armchair Pink Linen Lounge Nordic French Couch Children Room

Sale price$112.50 Regular price$125.00
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

Keezi Kids Sofa Armchair Pink Linen Lounge Nordic French Couch Children RoomOur child needs some private space and time too. To do some reading, playtime on the tablet or simply watching TV. So why not let them have a comfortable seat to do so with our delightful and elegant Kids Armchair. Adorable in pink, our Kids Armchair takes it design cues from its adult counterpart with all the bells and whistles in it. A 9. 5cm thick padded seat comprising high resilience foam, upholstered in soft touch cotton fabric with a stylish

Our child needs some private space and time too. To do some reading, playtime on the tablet or simply watching TV. So why not let them have a comfortable seat to do so with our delightful and elegant Kids Armchair.

Adorable in pink, our Kids Armchair takes it design cues from its adult counterpart with all the bells and whistles in it. A 9.5cm thick padded seat comprising high resilience foam, upholstered in soft-touch cotton fabric with a stylish tufted backrest. Child-safe corners and edges and not least, solid timber legs with anti-slip pads complete the ensemble for a very functional and durable armchair.

Perfect for three to eight years old, our Kids Armchair is one that your child can call his or her very own.

Features
Sturdy timber structure
9.5cm thick padded seat
High resilience foam
Soft-touch cotton fabric
Tufted backrest
Safe round corners
Solid timber legs
Anti-skid floor padding
Suit 3 - 8 years old

Specifications
Frame: Solid Timber
Cover: Cotton fabric
Seat thickness: 9.5cm
Overall dimensions: 52 x 40.5 x 57cm
Colour: Pink
Weight capacity: 65kg

Package Content
1 x Kids Armchair
1 x Assembly Manual

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 63871718234

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4.6 ★★★★★
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Verified Purchase
Mike Athey
Omaha, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Alexandria, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Lowell, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Lexington, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Dallas, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

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